Releases: toebeann/Tobey.UnityAudio
Releases · toebeann/Tobey.UnityAudio
v2.0.3
02 Oct 11:40
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Changed
Suppress Harmony warnings while checking for optional methods and types to improve the signal-to-noise ratio in logs (4002276 )
Full Changelog : v2.0.2...v2.0.3
2.0.2
22 Dec 12:13
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Full Changelog : v2.0.1...v2.0.2
Fixed
Reset default value for Patching.ExcludedAssemblies config value to string.Empty (856acbe )
Correct a typo in the description of the RuntimeTesting.PlayAudioFileKeyboardShortcut config value (4eb82c5 )
2.0.1
22 Dec 05:43
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Full Changelog : v2.0.0...v2.0.1
Changed
Add sensible defaults for Patching.ExcludedAssemblies config value (7ab989e )
2.0.0
01 Sep 17:04
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Changed
Breaking: rename Tobey.UnityAudio.Core.dll -> Tobey.UnityAudio.Shared.dll 2390ecb
Don't use a cache file anymore ca138aa
Removed
Breaking: Remove ILmerged dependency on Newtonsoft.Json ca138aa
Full Changelog : v1.0.3...v2.0.0
1.0.3
08 Apr 18:42
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What's Changed
Bug fixes
Resolved an issue where the classdata.tpk file stored in the repo was corrupted 2e3e05c
Full Changelog : v1.0.2...v1.0.3
1.0.2
08 Apr 16:45
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What's Changed
Bugfixes
Fixed an issue with automatic patching where inspecting non-.NET assemblies would cause the patcher to fail. Now, non-.NET assemblies will simply be ignored and Unity Audio patching will continue. 1651e99
Full Changelog : v1.0.1...v1.0.2
1.0.1
03 Apr 01:18
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What's Changed
System.Runtime.Serialization is now merged into the Patcher assembly to prevent issues when the game does not include it. 3dfd18b
Full Changelog : v1.0.0...v1.0.1
1.0.0
02 Apr 22:22
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