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MobileGL

(Work-in-Progress | Early Development Phase)

A Cross-Platform OpenGL Implementation for Mobile Devices


Overview

MobileGL is an OpenGL-compatible implementation designed for mobile platforms, enabling OpenGL applications to run on modern graphics APIs like OpenGL ES, Vulkan, etc. through a modular system. MobileGL decouples the frontend (GL API/state) from the rendering backend via specific backend, allowing developers to target multiple platforms with minimal changes.


Important Notice

The project is undergoing a complete redesign and rewrite. The previous implementations have been removed or replaced.
Detailed information will be provided later

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