(Work-in-Progress | Early Development Phase)
A Cross-Platform OpenGL Implementation for Mobile Devices
MobileGL is an OpenGL-compatible implementation designed for mobile platforms, enabling OpenGL applications to run on modern graphics APIs like OpenGL ES, Vulkan, etc. through a modular system. MobileGL decouples the frontend (GL API/state) from the rendering backend via specific backend, allowing developers to target multiple platforms with minimal changes.
The project is undergoing a complete redesign and rewrite. The previous implementations have been removed or replaced.
Detailed information will be provided later