A hobbyist C++ developer contributing to open-source.
Pure at heart. Free in code.
Primary Language: C++
Secondary Languages: C
- Email: [email protected]
- Website: https://bzlzhh.top (nothing inside right now)
- Bilibili: Link
These are the main projects I participate in and primarily develop:
MobileGL (MobileGL-Dev/MobileGL)
A desktop OpenGL implementation with a state-management layer and multiple backends; aims to provide a full OpenGL implementation (work-in-progress, not production-ready).
GitHub: https://github.com/MobileGL-Dev/MobileGL
NG-GL4ES (BZLZHH/NG-GL4ES)
A fork of gl4es providing an OpenGL-over-OpenGL ES compatibility layer (translates desktop GL calls to GLES).
GitHub: https://github.com/BZLZHH/NG-GL4ES
MobileGlues (MobileGL-Dev/MobileGlues)
A lightweight GL implementation that runs on host OpenGL ES 3.x, designed as a minimal backend to support projects like Minecraft: Java Edition and its plugins.
GitHub: https://github.com/MobileGL-Dev/MobileGlues-release or https://github.com/MobileGL-Dev/MobileGlues
- Developing MobileGL project




