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I've noticed that FTGL/font support is not actually possible to enable using the standard build script since libftgl is not check and USE_FTGL is never defined.
If I do manually define USE_FTGL, then the project doesn't compile anymore, which hints to me that nobody must have used this for some time?
e.g. /src/libprojectM/Renderer/Renderer.cpp::draw_stats() has a undefined variable renderTarget which is nowhere in sight.
Checking old issues, I can see that FTGL was once enabled in PR #48 but was then later disabled again in commit 1cecc14. Does anybody know the latest word on this situation?
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