|
| 1 | +import QtQuick 2.9 |
| 2 | +import QtQuick.Layouts 1.3 |
| 3 | +import QtQuick.Controls 2.2 |
| 4 | + |
| 5 | +import StreamingPreferences 1.0 |
| 6 | + |
| 7 | +import SdlGamepadKeyNavigation 1.0 |
| 8 | + |
| 9 | +import HotkeyManager 1.0 |
| 10 | + |
| 11 | +CenteredGridView { |
| 12 | + property string tag: "HotkeyView" |
| 13 | + |
| 14 | + id: hotkeyGrid |
| 15 | + focus: true |
| 16 | + activeFocusOnTab: true |
| 17 | + topMargin: 20 |
| 18 | + bottomMargin: 5 |
| 19 | + cellWidth: 310; cellHeight: 330; |
| 20 | + objectName: qsTr("Hotkeys") |
| 21 | + |
| 22 | + Component.onCompleted: { |
| 23 | + // Don't show any highlighted item until interacting with them. |
| 24 | + // We do this here instead of onActivated to avoid losing the user's |
| 25 | + // selection when backing out of a different page of the app. |
| 26 | + // NOTE:(pv) Sometimes logs `Object or context destroyed during incubation`. |
| 27 | + currentIndex = -1 |
| 28 | + } |
| 29 | + |
| 30 | + // Note: Any initialization done here that is critical for streaming must |
| 31 | + // also be done in CliStartStreamSegue.qml, since this code does not run |
| 32 | + // for command-line initiated streams. |
| 33 | + StackView.onActivated: { |
| 34 | + // This is a bit of a hack to do this here as opposed to main.qml, but |
| 35 | + // we need it enabled before calling getConnectedGamepads() and PcView |
| 36 | + // is never destroyed, so it should be okay. |
| 37 | + SdlGamepadKeyNavigation.enable() |
| 38 | + |
| 39 | + // Highlight the first item if a gamepad is connected |
| 40 | + if (currentIndex == -1 && SdlGamepadKeyNavigation.getConnectedGamepads() > 0) { |
| 41 | + currentIndex = 0 |
| 42 | + } |
| 43 | + } |
| 44 | + |
| 45 | + model: hotkeyModel |
| 46 | + |
| 47 | + delegate: NavigableItemDelegate { |
| 48 | + width: 220; height: 287; |
| 49 | + grid: hotkeyGrid |
| 50 | + |
| 51 | + property alias hotkeyContextMenu: hotkeyContextMenuLoader.item |
| 52 | + |
| 53 | + Image { |
| 54 | + // |
| 55 | + // Same/similar as AppView.appIcon... |
| 56 | + // |
| 57 | + property bool isPlaceholder: false |
| 58 | + |
| 59 | + id: appIcon |
| 60 | + anchors.horizontalCenter: parent.horizontalCenter |
| 61 | + y: 10 |
| 62 | + source: model.appBoxArt |
| 63 | + |
| 64 | + onSourceSizeChanged: { |
| 65 | + // Nearly all of Nvidia's official box art does not match the dimensions of placeholder |
| 66 | + // images, however the one known exception is Overcooked. Therefore, we only execute |
| 67 | + // the image size checks if this is not an app collector game. We know the officially |
| 68 | + // supported games all have box art, so this check is not required. |
| 69 | + if (!model.isAppCollectorGame && |
| 70 | + ((sourceSize.width == 130 && sourceSize.height == 180) || // GFE 2.0 placeholder image |
| 71 | + (sourceSize.width == 628 && sourceSize.height == 888) || // GFE 3.0 placeholder image |
| 72 | + (sourceSize.width == 200 && sourceSize.height == 266))) // Our no_app_image.png |
| 73 | + { |
| 74 | + isPlaceholder = true |
| 75 | + } |
| 76 | + else |
| 77 | + { |
| 78 | + isPlaceholder = false |
| 79 | + } |
| 80 | + |
| 81 | + width = 200 |
| 82 | + height = 267 |
| 83 | + } |
| 84 | + |
| 85 | + // Display a tooltip with the full name if it's truncated |
| 86 | + ToolTip.text: model.appName |
| 87 | + ToolTip.delay: 1000 |
| 88 | + ToolTip.timeout: 5000 |
| 89 | + ToolTip.visible: (parent.hovered || parent.highlighted) && (!appNameText || appNameText.truncated) |
| 90 | + |
| 91 | + // |
| 92 | + // Different than AppView.appIcon... |
| 93 | + // |
| 94 | + |
| 95 | + visible: model.isComputerOnline && model.isComputerPaired |
| 96 | + } |
| 97 | + |
| 98 | + Image { |
| 99 | + id: computerIcon |
| 100 | + visible: !(model.isComputerOnline && model.isComputerPaired) |
| 101 | + anchors.horizontalCenter: parent.horizontalCenter |
| 102 | + anchors.verticalCenter: parent.verticalCenter |
| 103 | + source: "qrc:/res/desktop_windows-48px.svg" |
| 104 | + sourceSize { |
| 105 | + width: 200 |
| 106 | + height: 200 |
| 107 | + } |
| 108 | + } |
| 109 | + |
| 110 | + Image { |
| 111 | + // TODO: Tooltip |
| 112 | + id: stateIcon |
| 113 | + visible: !model.isComputerStatusUnknown && !(model.isComputerOnline && model.isComputerPaired) |
| 114 | + anchors.horizontalCenter: parent.horizontalCenter |
| 115 | + anchors.verticalCenter: parent.verticalCenter |
| 116 | + anchors.verticalCenterOffset: -40 |
| 117 | + source: !model.isComputerOnline ? "qrc:/res/warning_FILL1_wght300_GRAD200_opsz24.svg" : "qrc:/res/baseline-lock-24px.svg" |
| 118 | + sourceSize { |
| 119 | + width: 40 |
| 120 | + height: 40 |
| 121 | + } |
| 122 | + } |
| 123 | + |
| 124 | + BusyIndicator { |
| 125 | + id: statusUnknownSpinner |
| 126 | + visible: model.isComputerStatusUnknown |
| 127 | + anchors.horizontalCenter: parent.horizontalCenter |
| 128 | + anchors.verticalCenter: parent.verticalCenter |
| 129 | + anchors.verticalCenterOffset: -40 |
| 130 | + width: 40 |
| 131 | + height: 40 |
| 132 | + } |
| 133 | + |
| 134 | + Label { |
| 135 | + id: computerNameText |
| 136 | + visible: true // always |
| 137 | + text: model.computerName |
| 138 | + |
| 139 | + width: parent.width |
| 140 | + anchors.top: parent.top |
| 141 | + anchors.topMargin: 10 |
| 142 | + font.pointSize: 22 |
| 143 | + horizontalAlignment: Text.AlignHCenter |
| 144 | + wrapMode: Text.Wrap |
| 145 | + elide: Text.ElideRight |
| 146 | + } |
| 147 | + |
| 148 | + Label { |
| 149 | + id: appNameText |
| 150 | + // The boxart has the app name in it, so this is redundant when the computer is online and paired. |
| 151 | + visible: !(model.isComputerOnline && model.isComputerPaired) |
| 152 | + text: model.appName |
| 153 | + |
| 154 | + anchors.centerIn: parent |
| 155 | + |
| 156 | + font.pointSize: 22 |
| 157 | + horizontalAlignment: Text.AlignHCenter |
| 158 | + wrapMode: Text.Wrap |
| 159 | + elide: Text.ElideRight |
| 160 | + } |
| 161 | + |
| 162 | + Label { |
| 163 | + text: model.hotkeyNumber |
| 164 | + visible: true // always |
| 165 | + style: Text.Outline |
| 166 | + styleColor: "black" |
| 167 | + |
| 168 | + bottomPadding: 4 |
| 169 | + font.pointSize: 36 |
| 170 | + anchors.horizontalCenter: parent.horizontalCenter |
| 171 | + anchors.bottom: parent.bottom |
| 172 | + |
| 173 | + horizontalAlignment: Text.AlignHCenter |
| 174 | + verticalAlignment: Text.AlignVCenter |
| 175 | + wrapMode: Text.Wrap |
| 176 | + elide: Text.ElideRight |
| 177 | + |
| 178 | + ToolTip.text: qsTr("Ctrl+Alt+Shift+%1").arg(model.hotkeyNumber) |
| 179 | + ToolTip.delay: 1000 |
| 180 | + ToolTip.timeout: 3000 |
| 181 | + ToolTip.visible: hovered |
| 182 | + } |
| 183 | + |
| 184 | + onClicked: { |
| 185 | + // Only allow clicking on the box art for non-running games. |
| 186 | + // For running games, buttons will appear to resume or quit which |
| 187 | + // will handle starting the game and clicks on the box art will |
| 188 | + // be ignored. |
| 189 | + if (!model.isAppRunning) { |
| 190 | + launchApp(model.computerName, model.appName) |
| 191 | + } else { |
| 192 | + log(tag, "app is already running") |
| 193 | + } |
| 194 | + } |
| 195 | + |
| 196 | + onPressAndHold: { |
| 197 | + // popup() ensures the menu appears under the mouse cursor |
| 198 | + if (hotkeyContextMenu.popup) { |
| 199 | + hotkeyContextMenu.popup() |
| 200 | + } |
| 201 | + else { |
| 202 | + // Qt 5.9 doesn't have popup() |
| 203 | + hotkeyContextMenu.open() |
| 204 | + } |
| 205 | + } |
| 206 | + |
| 207 | + MouseArea { |
| 208 | + anchors.fill: parent |
| 209 | + acceptedButtons: Qt.RightButton; |
| 210 | + onClicked: { |
| 211 | + parent.onPressAndHold() |
| 212 | + } |
| 213 | + } |
| 214 | + |
| 215 | + Keys.onMenuPressed: { |
| 216 | + // We must use open() here so the menu is positioned on |
| 217 | + // the ItemDelegate and not where the mouse cursor is |
| 218 | + hotkeyContextMenu.open() |
| 219 | + } |
| 220 | + |
| 221 | + Keys.onReturnPressed: { |
| 222 | + // Open the app context menu if activated via the gamepad or keyboard |
| 223 | + // for running games. If the game isn't running, the above onClicked |
| 224 | + // method will handle the launch. |
| 225 | + if (model.isAppRunning) { |
| 226 | + // This will be keyboard/gamepad driven so use |
| 227 | + // open() instead of popup() |
| 228 | + hotkeyContextMenu.open() |
| 229 | + } |
| 230 | + } |
| 231 | + |
| 232 | + Keys.onEnterPressed: { |
| 233 | + // Open the app context menu if activated via the gamepad or keyboard |
| 234 | + // for running games. If the game isn't running, the above onClicked |
| 235 | + // method will handle the launch. |
| 236 | + if (model.isAppRunning) { |
| 237 | + // This will be keyboard/gamepad driven so use |
| 238 | + // open() instead of popup() |
| 239 | + hotkeyContextMenu.open() |
| 240 | + } |
| 241 | + } |
| 242 | + |
| 243 | + Keys.onDeletePressed: { |
| 244 | + hotkeyDelete(model) |
| 245 | + } |
| 246 | + |
| 247 | + Loader { |
| 248 | + id: hotkeyContextMenuLoader |
| 249 | + asynchronous: true |
| 250 | + sourceComponent: NavigableMenu { |
| 251 | + id: hotkeyContextMenu |
| 252 | + MenuItem { |
| 253 | + text: qsTr("PC Status: %1").arg(model.isComputerOnline ? qsTr("Online") : qsTr("Offline")) |
| 254 | + font.bold: true |
| 255 | + enabled: false |
| 256 | + } |
| 257 | + NavigableMenuItem { |
| 258 | + parentMenu: hotkeyContextMenu |
| 259 | + text: model.isAppRunning ? qsTr("Resume Game") : qsTr("Launch Game") |
| 260 | + onTriggered: launchApp(model.computerName, model.appName) |
| 261 | + } |
| 262 | + // TODO:(pv) drag and drop (that qml is admittedly a bit advanced for me) |
| 263 | + } |
| 264 | + } |
| 265 | + } |
| 266 | + |
| 267 | + function hotkeyDelete(model) { |
| 268 | + deleteHotkeyDialog.computerName = model.computerName |
| 269 | + deleteHotkeyDialog.appName = model.appName |
| 270 | + deleteHotkeyDialog.open() |
| 271 | + } |
| 272 | + |
| 273 | + NavigableMessageDialog { |
| 274 | + id: deleteHotkeyDialog |
| 275 | + // don't allow edits to the rest of the window while open |
| 276 | + property string computerName : "" |
| 277 | + property string appName : "" |
| 278 | + text: qsTr("Are you sure you want to remove Hotkey \"%1\" \"%2\"?").arg(computerName).arg(appName) |
| 279 | + standardButtons: Dialog.Yes | Dialog.No |
| 280 | + onAccepted: { |
| 281 | + HotkeyManager.remove(computerName, appName) |
| 282 | + displayToast(qsTr("Hotkey \"%1\" \"%2\" removed").arg(computerName).arg(appName)) |
| 283 | + } |
| 284 | + } |
| 285 | +} |
0 commit comments