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Any elaboration of how multiple objects are handled at once? #670

@jgarvin

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@jgarvin

I stumbled on this zdnet quote:

"The ownership model in Verona is based on groups of objects, not like in Rust where it's based on a single object."

But I've had trouble finding anymore details let alone a breakdown really contrasting how it differs from Rust. I've been also thinking about how to have a language think about collections of objects instead of individually. Is there an overview somewhere? Thanks.

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