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chore(release): Release v0.1.3 (#45)
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CHANGELOG.md

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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## 2024-10-21
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### Changes
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---
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Packages with breaking changes:
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- There are no breaking changes in this release.
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Packages with other changes:
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- [`gamepads` - `v0.1.3`](#gamepads---v013)
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- [`gamepads_platform_interface` - `v0.1.2`](#gamepads_platform_interface---v012)
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- [`gamepads_linux` - `v0.1.1+2`](#gamepads_linux---v0112)
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- [`gamepads_windows` - `v0.1.1+2`](#gamepads_windows---v0112)
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- [`gamepads_darwin` - `v0.1.2+1`](#gamepads_darwin---v0121)
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- [`gamepads_ios` - `v0.1.2+1`](#gamepads_ios---v0121)
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- [`gamepads_android` - `v0.1.2+1`](#gamepads_android---v0121)
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Packages with dependency updates only:
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> Packages listed below depend on other packages in this workspace that have had changes. Their versions have been incremented to bump the minimum dependency versions of the packages they depend upon in this project.
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- `gamepads_linux` - `v0.1.1+2`
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- `gamepads_windows` - `v0.1.1+2`
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- `gamepads_darwin` - `v0.1.2+1`
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- `gamepads_ios` - `v0.1.2+1`
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- `gamepads_android` - `v0.1.2+1`
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---
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#### `gamepads` - `v0.1.3`
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- **FEAT**: Added GamepadState that can be updated ([#43](https://github.com/flame-engine/gamepads/issues/43)). ([0c9890e8](https://github.com/flame-engine/gamepads/commit/0c9890e80c423621c52226521612e307d8419308))
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#### `gamepads_platform_interface` - `v0.1.2`
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- **FEAT**: Added GamepadState that can be updated ([#43](https://github.com/flame-engine/gamepads/issues/43)). ([0c9890e8](https://github.com/flame-engine/gamepads/commit/0c9890e80c423621c52226521612e307d8419308))
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## 2024-07-13
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### Changes

packages/gamepads/CHANGELOG.md

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## 0.1.3
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- **FEAT**: Added GamepadState that can be updated ([#43](https://github.com/flame-engine/gamepads/issues/43)). ([0c9890e8](https://github.com/flame-engine/gamepads/commit/0c9890e80c423621c52226521612e307d8419308))
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## 0.1.2
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- **REFACTOR**: Lint Kotlin, C and C++ code ([#6](https://github.com/flame-engine/gamepads/issues/6)). ([6d3e9334](https://github.com/flame-engine/gamepads/commit/6d3e9334072d24525ed7ccf9f8c7fa481c8373fc))

packages/gamepads/example/pubspec.yaml

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dependencies:
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flutter:
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sdk: flutter
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gamepads: ^0.1.2
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gamepads: ^0.1.3
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dev_dependencies:
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flame_lint: ^0.2.0

packages/gamepads/pubspec.yaml

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name: gamepads
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description: A Flutter plugin to handle gamepad input across multiple platforms.
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version: 0.1.2
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version: 0.1.3
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homepage: https://github.com/flame-engine/gamepads
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repository: https://github.com/flame-engine/gamepads/tree/main/packages/gamepads
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dependencies:
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flutter:
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sdk: flutter
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gamepads_android: ^0.1.2
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gamepads_darwin: ^0.1.2
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gamepads_ios: ^0.1.2
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gamepads_linux: ^0.1.1+1
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gamepads_platform_interface: ^0.1.1
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gamepads_windows: ^0.1.1+1
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gamepads_android: ^0.1.2+1
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gamepads_darwin: ^0.1.2+1
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gamepads_ios: ^0.1.2+1
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gamepads_linux: ^0.1.1+2
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gamepads_platform_interface: ^0.1.2
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gamepads_windows: ^0.1.1+2
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dev_dependencies:
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flame_lint: ^0.2.0

packages/gamepads_android/CHANGELOG.md

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## 0.1.2+1
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- Update a dependency to the latest release.
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## 0.1.2
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- **FEAT**: Support for Android ([#35](https://github.com/flame-engine/gamepads/issues/35)). ([6996109e](https://github.com/flame-engine/gamepads/commit/6996109e4452406990191af1b1f10d18461c3bfc))

packages/gamepads_android/pubspec.yaml

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name: gamepads_android
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description: Android implementation of gamepads, a Flutter plugin to handle gamepad input across multiple platforms.
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version: 0.1.2
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version: 0.1.2+1
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homepage: https://github.com/flame-engine/gamepads
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repository: https://github.com/flame-engine/gamepads/tree/main/packages/gamepads_android
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gamepads_platform_interface: ^0.1.1
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gamepads_platform_interface: ^0.1.2
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flame_lint: ^0.2.0

packages/gamepads_darwin/CHANGELOG.md

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## 0.1.2+1
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- Update a dependency to the latest release.
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## 0.1.2
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- **FIX**: Remove extendedGamepad from gamepads array on disconnect ([#39](https://github.com/flame-engine/gamepads/issues/39)). ([b24257d3](https://github.com/flame-engine/gamepads/commit/b24257d3e467385351bf5ba14780eacfa318cd0d))

packages/gamepads_darwin/pubspec.yaml

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name: gamepads_darwin
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description: MacOS implementation of gamepads, a Flutter plugin to handle gamepad input across multiple platforms.
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version: 0.1.2
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version: 0.1.2+1
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homepage: https://github.com/flame-engine/gamepads
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repository: https://github.com/flame-engine/gamepads/tree/main/packages/gamepads_darwin
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gamepads_platform_interface: ^0.1.1
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gamepads_platform_interface: ^0.1.2
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packages/gamepads_ios/CHANGELOG.md

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## 0.1.2+1
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- Update a dependency to the latest release.
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## 0.1.2
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- **FIX**: Remove extendedGamepad from gamepads array on disconnect ([#39](https://github.com/flame-engine/gamepads/issues/39)). ([b24257d3](https://github.com/flame-engine/gamepads/commit/b24257d3e467385351bf5ba14780eacfa318cd0d))

packages/gamepads_ios/pubspec.yaml

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name: gamepads_ios
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description: iOS implementation of gamepads, a Flutter plugin to handle gamepad input across multiple platforms.
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version: 0.1.2
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version: 0.1.2+1
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homepage: https://github.com/flame-engine/gamepads
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repository: https://github.com/flame-engine/gamepads/tree/main/packages/gamepads_ios
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gamepads_platform_interface: ^0.1.2
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