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8 | 8 |
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9 | 9 | #include "BacklightColors.h" |
10 | 10 |
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11 | | -const int BacklightColors::BLACK[3] = {0, 0, 0}; ///< Black color (0, 0, 0). |
12 | | -const int BacklightColors::WHITE[3] = {255, 255, 255}; ///< White color (255, 255, 255). |
13 | | -const int BacklightColors::HOTPINK[3] = {255, 10, 127}; ///< Hot Pink color (255, 10, 127). |
14 | | -const int BacklightColors::RED[3] = {255, 10, 10}; ///< Red color (255, 10, 10). |
15 | | -const int BacklightColors::ORANGE[3] = {255, 127, 10}; ///< Orange color (255, 127, 10). |
16 | | -const int BacklightColors::YELLOW[3] = {255, 255, 10}; ///< Yellow color (255, 255, 10). |
17 | | -const int BacklightColors::LIME[3] = {127, 255, 10}; ///< Lime Green color (127, 255, 10). |
18 | | -const int BacklightColors::GREEN[3] = {10, 255, 10}; ///< Green color (10, 255, 10). |
19 | | -const int BacklightColors::SPRING[3] = {10, 255, 127}; ///< Spring Green color (10, 255, 127). |
20 | | -const int BacklightColors::CYAN[3] = {10, 255, 255}; ///< Cyan color (10, 255, 255). |
21 | | -const int BacklightColors::SKY[3] = {10, 127, 255}; ///< Sky Blue color (10, 127, 255). |
22 | | -const int BacklightColors::BLUE[3] = {10, 10, 255}; ///< Blue color (10, 10, 255). |
23 | | -const int BacklightColors::VIOLET[3] = {127, 10, 255}; ///< Violet color (127, 10, 255). |
24 | | -const int BacklightColors::MAGENTA[3] = {255, 10, 255}; ///< Magenta color (255, 10, 255). |
25 | | -const int BacklightColors::GRAY[3] = {128, 128, 128}; ///< Gray color (128, 128, 128). |
26 | | -const int BacklightColors::GREY[3] = {128, 128, 128}; ///< Grey color (128, 128, 128). |
27 | | -const int BacklightColors::OLIVE[3] = {128, 128, 10}; ///< Olive color (128, 128, 10). |
28 | | -const int BacklightColors::TEAL[3] = {10, 128, 128}; ///< Teal color (10, 128, 128). |
29 | | -const int BacklightColors::PURPLE[3] = {128, 10, 128}; ///< Purple color (128, 10, 128). |
| 11 | +const uint8_t BacklightColors::BLACK[3] = {0, 0, 0}; ///< Black color (0, 0, 0). |
| 12 | +const uint8_t BacklightColors::WHITE[3] = {255, 255, 255}; ///< White color (255, 255, 255). |
| 13 | +const uint8_t BacklightColors::HOTPINK[3] = {255, 10, 127}; ///< Hot Pink color (255, 10, 127). |
| 14 | +const uint8_t BacklightColors::RED[3] = {255, 10, 10}; ///< Red color (255, 10, 10). |
| 15 | +const uint8_t BacklightColors::ORANGE[3] = {255, 127, 10}; ///< Orange color (255, 127, 10). |
| 16 | +const uint8_t BacklightColors::YELLOW[3] = {255, 255, 10}; ///< Yellow color (255, 255, 10). |
| 17 | +const uint8_t BacklightColors::LIME[3] = {127, 255, 10}; ///< Lime Green color (127, 255, 10). |
| 18 | +const uint8_t BacklightColors::GREEN[3] = {10, 255, 10}; ///< Green color (10, 255, 10). |
| 19 | +const uint8_t BacklightColors::SPRING[3] = {10, 255, 127}; ///< Spring Green color (10, 255, 127). |
| 20 | +const uint8_t BacklightColors::CYAN[3] = {10, 255, 255}; ///< Cyan color (10, 255, 255). |
| 21 | +const uint8_t BacklightColors::SKY[3] = {10, 127, 255}; ///< Sky Blue color (10, 127, 255). |
| 22 | +const uint8_t BacklightColors::BLUE[3] = {10, 10, 255}; ///< Blue color (10, 10, 255). |
| 23 | +const uint8_t BacklightColors::VIOLET[3] = {127, 10, 255}; ///< Violet color (127, 10, 255). |
| 24 | +const uint8_t BacklightColors::MAGENTA[3] = {255, 10, 255}; ///< Magenta color (255, 10, 255). |
| 25 | +const uint8_t BacklightColors::GRAY[3] = {128, 128, 128}; ///< Gray color (128, 128, 128). |
| 26 | +const uint8_t BacklightColors::GREY[3] = {128, 128, 128}; ///< Grey color (128, 128, 128). |
| 27 | +const uint8_t BacklightColors::OLIVE[3] = {128, 128, 10}; ///< Olive color (128, 128, 10). |
| 28 | +const uint8_t BacklightColors::TEAL[3] = {10, 128, 128}; ///< Teal color (10, 128, 128). |
| 29 | +const uint8_t BacklightColors::PURPLE[3] = {128, 10, 128}; ///< Purple color (128, 10, 128). |
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