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Don't apply scale twice when using fractional scaling (#2664)
When using fractional scaling actor sizes, margins, monitor geometry, etc. are already in logical units, i.e. with the scale applied so manually multiplying with the scale again will result in it being applied twice.
In the future this will probably be the only mode (e.g. GNOME doesn't support per monitor scaling for its Shell UI without 'scale-monitor-framebuffer' because they argue it's not worth the effort given that it will be not needed in the future: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1864) which will then let us remove all our custom scale handling but until then this introduces no regressions while improving the behavior for fractional scale enabled.
Fixes#2412
Co-authored-by: Leo <[email protected]>
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