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Description
Current Behaviour
It seems in the quest Shoot 'Em Up when you finish the quest, any damaged Jotunheim Proto-Drake (that survived) will keep threat to you forever. .debug hostil Shows it.
https://www.youtube.com/watch?v=GQTl3Dfg7Vs video that shows how to reproduce it and how it's behaving
Expected Behaviour
That when you completed the quest and you leave the gun your threat list (at least related to those dragons) should be clear AND that they shouldn't stay in combat with you forever..
But the most blizz behaviour i see is that you shouldn't be AT ALL in combat with them
Source
No video I see has "In Combat" around the frame, or Text In or Out of combat (they are never in combat), even details for retail or classic doesn't show a combat timer = no combat
https://youtu.be/agBbtRs0XF0?si=Yj3t3fQW0Xm7sI1Z&t=54
You can see he targets the dragon and their threatlist (towards you) is empty.
Steps to reproduce the problem
Highly recommend to increase your view distance on the server, i used
Visibility.Distance.Continents = 250
Visibility.Distance.Instances = 250
Visibility.Distance.BGArenas = 250
- Be at least level 77
.quest add 13069// Shoot 'Em Up.cheat godjust to avoid getting destroyed by mobs around.go xyz 8016.5396 3690.2444 616.63745 571 5.745207- Get in the cannons and start shooting the dragons, make sure before you kill the last one (the 15th one) that you damage another drake before finishing the quest)
- You may need
.respawn allif you dont have super spawns due to dynmaic spawns .debug hostilyourself and see if you've in combat with something, kill a full hp dragon and get out of the gun and check if you're still in combat with the.debug hostilcommand- You still can fly being mount or flight form, go fight any npc close and
.diethe npc and see that now you're permantly in combat, check.debug hostiland if you die, gm on or anything that takes you out of combat you see "Leaving combat" message.
To see the combat issue (where you can't fly) make sure you learn the respective ridings.
.learn 33388// Appretience.learn 33391// Journey.learn 34090// Expert.learn 34091// Artisian.learn 54197// Cold Weather (WOTLK).learn 72286// Invisble (a flying mount)- Log out of the character and login back agian to take effect
Extra Notes
N/A
AC rev. hash/commit
AzerothCore rev. bb14ec4 2025-11-29 22:23:03 +0000 (master branch) (Win64, RelWithDebInfo, Static)
Also tested on AzerothCore rev. ef8d421 2025-12-03 01:27:25 +0000 (master branch) (Unix, RelWithDebInfo, Static) (CC's rev)
Connected players: 1. Characters in world: 1.
Connection peak: 1.
Server uptime: 12 minute(s) 41 second(s)
Update time diff: 2ms. Last 500 diffs summary:
|- Mean: 4ms
|- Median: 2ms
|- Percentiles (95, 99, max): 11ms, 15ms, 16ms
Using SSL version: OpenSSL 3.5.0 8 Apr 2025 (library: OpenSSL 3.1.5 30 Jan 2024)
Using Boost version: 1.81.0
Using CMake version: 3.31.5
Using MySQL version: 80402
Found MySQL Executable: C:/Program Files/MySQL/MySQL Server 8.4/bin/mysql.exe
Compiled on: Windows 10.0.26100
Worldserver listening connections on port 8085
Realmlist (Realm Id: 1) configured in port 8085
VMAPs status: Enabled. LineOfSight: true, getHeight: true, indoorCheck: true
MMAPs status: Enabled
maps directory located in ./Data/maps. Total size: 291014951 bytes
vmaps directory located in ./Data/vmaps. Total size: 658130721 bytes
mmaps directory located in ./Data/mmaps. Total size: 2193116248 bytes
Default DBC locale: enUS.
All available DBC locales: enUS
Using World DB: ACDB 335.14-dev
Latest LoginDatabase update: 2025_07_24_00.sql
Latest CharacterDatabase update: structure.sql
Latest WorldDatabase update: rev_1764769363404746800.sql
LoginDatabase queue size: 0
CharacterDatabase queue size: 0
WorldDatabase queue size: 0
No modules are enabled
Operating system
W11
Custom changes or Modules
N/A