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Test: 씬 로드 관련 문제 테스트 #49

Test: 씬 로드 관련 문제 테스트

Test: 씬 로드 관련 문제 테스트 #49

Workflow file for this run

name: GameCI Template 🎮
on:
push:
branches: [ Build-Prerelease ]
workflow_dispatch:
permissions:
contents: write
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PW }}
jobs:
checkLicense:
name: Check for the Unity license ☑️
runs-on: ubuntu-latest
steps:
- name: Fail - No license ☠️
if: ${{ env.UNITY_LICENSE == '' }}
run: exit 1
buildWebGL:
name: Build WebGL 🔨
runs-on: ubuntu-latest
outputs:
artifact-name: build-WebGL-${{ github.run_id }}
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Restore Library cache
uses: actions/cache@v4
with:
path: Library
key: Library-build-WebGL
restore-keys: |
Library-build-
Library-
- name: Build WebGL 🛠
uses: game-ci/unity-builder@v4
with:
targetPlatform: WebGL
- name: Fail if build/WebGL is empty ❌
run: |
if [ -z "$(ls -A build/WebGL 2>/dev/null)" ]; then
echo "❌ build/WebGL is empty. Build probably failed."
exit 1
fi
- name: Save Build on build/WebGL folder 💾
uses: actions/upload-artifact@v4
with:
name: build-WebGL-${{ github.run_id }}
path: build/WebGL
deployPages:
needs: buildWebGL
name: Deploy to Github Pages 🚀
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v2
- uses: actions/download-artifact@v4
with:
name: build-WebGL-${{ github.run_id }}
path: build/
- name: Check artifact contents 🔍
run: |
echo "📂 Artifact content:"
ls -R build
- name: Deploy 🚀
uses: JamesIves/[email protected]
with:
branch: gh-pages
folder: build/WebGL
clean: true