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44 Bug #8123: Can't switch ammo while attacking with a weapon/spell that doesn't use it
5+ Bug #8351: Malformed potion model should consistently error out
56 Bug #8732: MessageBox formatting is too limited
67 Bug #8760: Single-character topics don't get linked
78 Bug #8765: Actors can't transmit diseases to other actors
89 Bug #8769: LuaUtil::call not wrapped by invokeProtectedCall
10+ Bug #8770: Cursor should be hidden when controller tooltips are visible for spells
911 Bug #8771: Controller focus is often reset inappropriately in containers
1012 Bug #8775: Crash when using nearby.castRay with { ignore = nearby.actors }
1113 Bug #8779: Lua: addSkillLevelUpHandler does not work properly with skills that reached maximum level
14+ Bug #8799: 'Show Controller Tooltips By Default' option is not persistent
15+ Feature #2316: ess-Importer: convert targeted scripts
16+ Feature #7830: Preserve global script targets not created by content files
17+ Feature #8705: Dehardcode global map color palette
1218 Feature #8725: Lua: Expose localized cell names
1319 Feature #8731: Use Hand to Hand Hit 2 sound
1420 Feature #8788: Dehardcode script settings window font and colors
21+ Feature #8796: Expose potion autocalc flag
22+ Feature #8816: Werewolf transformation binding
23+ Feature #8826: OMWFX: Expose the sunlight direction
1524 Task #8718: Lua: Cell fields can still return empty strings instead of nil values
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17260.50.0
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