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Update CHANGES for 16.1.0
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CHANGES.md

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All notable changes to this project will be documented in this file.
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This project adheres to [Semantic Versioning](https://semver.org/).
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## 16.1.0 2025-12-01
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* Avoid emitting OpCapability RuntimeDescriptorArray when unnecessary
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* Improve compilation speed when debug infomation is enabled
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* Fix Debug Info for Retargeted Builtins
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* Support GL_EXT_shader_invocation_reorder
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* Add checks to coopMatMulAdd
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* Implement stringify operator
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* Add ES support for depth layout qualifier
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* Add debug info for hitObjectNV
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* Emit a DebugGlobalVariable instead of DebugLocalVariable for rayQueryEXT
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* Add debug info for constant variable
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* Improve debug line to point declaration
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* Fix bugs in buffer reference alignment
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* Reject string operands in binary and select ops
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* Support GL_EXT_shader_64bit_indexing
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* Support GLSL_EXT_uniform_buffer_unsized_array
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* Add semantic check for cooperative vector loads/stores
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* Improve the debug info name of opaque (sampler) types
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* Support IO mapping of combined samplers and acceleration structures
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* Fix bug in debug info for bool types inside SSBO/UBO
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* Fix bug in debug info for struct member names
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* Add methods for entry point and invert-y to C interface
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## 16.0.0 2025-09-25
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### Breaking changes
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* Remove spirv-remapper (ported to SPIRV-Tools as canonicalize-ids optimization pass)

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